Sixteen playable demos, none of them built by hand
Sixteen browser-playable games, from a sword duel to eight-player dodge ball, each built from a written brief by an AI agent connected to the editor over MCP. Here's the loop, and what we learned.
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What's new in the Airogel engine and editor, plus notes on how the demos were made. RSS feed.
Sixteen browser-playable games, from a sword duel to eight-player dodge ball, each built from a written brief by an AI agent connected to the editor over MCP. Here's the loop, and what we learned.